Added the Pirate to the relationship panel.
Changed the description of the Devil’s Bridge in Chapter 3.Added a small exposition about Latin in Chapter 1.Tweaked the Devil’s guardian dialogue to make it clearer what she means when she calls you “one of us.”.Changed the description of Lance’s coin box at the square.Fixed Hadrian’s cross being silver in Chapter One.Fixed the MC not remembering seeing Neia’s initial at the Gates.Fixed the MC forgetting Aurelius’ name at the Gates.Fixed Juturna’s coin continuity errors.Fixed the error where it wasn’t acknowledged the MC already knew of the Ministry Building in the Market and the Cathedral paths.Immerse yourself in a world rich with characters, story, and lore.Start to unravel your own mysterious past.Uncover what is true in a world where denial reigns supreme.Choose to ally with a street urchin or the feral captain of the Guard.Step into a grand cathedral, a sprawling market, a multicolored harbor, the dark gates of the city, or an aqueduct that no one dares to come close to. Explore ancient ruins and the cobble-stoned streets of the medieval city of Tarragona.Fight against bandits and city guards while trying to stray away from the all-seeing Eyes of the Church.Hunt down the thief that stole your forbidden maps!.Find romance, friendship, or rivalry with a cast of colorful characters.Play as male or female straight, gay, or bisexual.Juggle friendships, new alliances, and flames of romance in this epic adventure that will take you to a Europe where History took a different turn. It’s entirely text-based-without graphics or sound effects-and fueled by the vast, unstoppable power of your imagination. The Golden Rose: Book One is a thrilling 1.2-million-word interactive fantasy novel by Ana Ventura, where your choices control the story. One of your expeditions, however, leads you down a path that is much deeper than you ever anticipated. Your job consists of hunting artifacts and roaming ruins that the Church has forbidden to mention. You are a recent member of The White Company, a mercenary guild on the far side of the law.